Tuesday, January 24, 2012

Art 234 - The comic book class




I am really enjoying the sequential art course so far. Our first assignment has been to just dive right in and make a few sequences about timing. We will see how happy I am with the time consuming assignments in a few weeks when my course load starts to weigh on me.

Thursday, January 12, 2012

Post break update




I spent a lot of time over the winter vacation working on concepts for our work this semester on Salvage youth. Here is a small sampling.

Friday, December 30, 2011

cheeseburger on my t-shirt


My sister introduced me to a new medium this past week. I thought you needed fancy and expensive screen printing technology to make your own shirt designs.

Monday, December 12, 2011

so close


This week will mark the end of my zbrush class. The next images will be the finals. For now this is my latest render

Friday, December 2, 2011

Coming together


Our team has been putting in some really solid work on the game these past few weeks. We are about to cross the threshold where our game goes from looking like a wierd mix of unfinished 3D assets to GAME! Next semester will be more hard work and a lot of icing.

Wednesday, November 30, 2011

Eye candy


I'm working on a series of collectibles for kids within Salvage Youth. My other responsibilities right now include thinking up rockets and scaffolds.

Tuesday, November 22, 2011

Z-brush updates



Here is the current progress of both of my sculpting projects. Elvis needs a bit more poly painting and a solid pose, while the stump back needs just about everything.

Tuesday, November 15, 2011

Alien shoplifter



This is the finished painting and original line drawing.

Monday, November 14, 2011

Getting Dirty


Quick snapshot of my work from the game this week.

Thursday, November 10, 2011

more props



My blogging frequency has really been in decline since spending a majority of my time posting to our game team site. Here are two more environment props I have recently concepted.