Wednesday, February 29, 2012

More trees


This is a fully functional version of a tree unlike last weeks impostors. I have been encountering some strange issues with my transparency sometimes not completely being invisible. Whatever, it fixed itself by the end.

Sunday, February 26, 2012

Alpha status




The game is at Alpha status now, meaning we have all of the major features in the game. Next is beta where it will actually be ready for public testing. We have made some major leaps in the last few weeks.

Wednesday, February 22, 2012

Enchanted forest


This weeks texturing assignment was a forest scene. Ferns are among the most fun things to make in 3D, so I made two of em'

Thursday, February 9, 2012

airplane drawings and the atomic bomb




I did the atomic bomb as an example of a meta-panel. The idea is that each of the drawings further the emotion of the whole page and are simultaneous. The other two pages are drawings I did in flight from Chicago heading home. "Excuse me stewardess can I get your honest opinion on this battleaxe?"